Baby Levi attacking the Pravarthak Making Max Q as a VR film has had a ton of challenges. Many of them technical (still seems to be no way for us to render a 360 video with Unreal Engine 4.26 using the Post Processing materials we need for the water surface and underwater world!), but just as frustrating, many of them

Dev Diary 29 – Content complete The film is almost finished! As of August (2024), all final creature animation has been completed. Effects animation is completed. Final programming is in progress! Other than final testing and optimizing the performance for VR, getting the sound mixed and fine-tuned is our final step, and we wanted to share a few tidbits about