creating an alien world.
Escape to (virtual) Reality
One of the most fun and important elements of working in VR is making the viewer feel like they are somewhere ELSE. The alien world our main characters land on is essentially a character on its own!
Starting outside a giant space station in orbit, the film then goes down through the planet’s atmosphere and eventually submerge the viewer under an alien ocean.
<– A test of the planet inside Unreal Engine, using really powerful and easy-to-use tools
More finalized version –>
<– The 3D plant models all had to be extremely low-poly and use textures as efficiently as possible in order to make sure the film will play back in VR properly
A fancy shot of one of the cave systems. You’ll notice some unfinished textures, and the lighting is –>
Plants, rocks, critters
Some more images from our design and modeling team!