Film slice

Most of the dev diaries we aren’t posting to the site, but wanted to share a cross-section of the film that’s (… somewhat …) close to finished!

Major updates:

– Major texturing updates for interior of Desiderus
– plus finished layout (and largely texture/decoration) of the Anemone cave
– finished layout + foliage + lighting (maybe 80%) of the Decaying Cave.
– Desiderus (and chair + flight control) animation finished up through Scene 15

Known ‘issues’
– particles all go through ship (collisions not set up)
– lighting blinks funkily at times
– obviously characters and consoles and such disappear and appear at will!