Featured Video A second pass on the VFX for the shuttle entering the atmosphere. Much closer than before (particles actually following ship vector, now!) but the lighting needs some refinement. Also a blockout of the actual viewscreen designs. We’re realizing this will be more time-consuming to design and animate than we’d originally thought. There are at least 4 main “scenes”

    Emergency signal received Octavia and Heulfryn listening to the SOS from the Pravarthak   “by myself?” Heulfryn reacting to Octavia’s suggestion that he could get a shuttle back to another station on his own.   “He would want us to try…” Octavia trying to convince Heulfryn to help her on a rescue mission

Dev Diary 017 – The start of the film It’s been a bit since we posted our progress but we’ve been working on some polish details for the start of the film. Obviously none of the sfx are 100% finished, and most of the modeling and texturing for the exterior of the giant mothership (the BuXiu Qixi) is in production,

VR Puppeteer In this video, Joel (director) describes how Unreal Engine 4 (UE4) is making animation easier.   “Because the entire film is all one continuous shot, and the viewer is inside the cockpit with the two main characters, I can hop into UE4 with the headset on, put the camera in exactly the same spot as the characters, and